News & Community
Welcome!
News Archive
Messageboard
Fansite Links
Database
Essential Files
Elite Force FAQ
EF Walkthrough
EP Walkthrough
Elite Force Cheats
Tips And Tricks
Interviews
Game Features
Technology
Sketches
Credits
Awards
Official Links
Activision
id Software
Paramount Pictures
Raven-Games
Raven Software
Star Trek Online
Elite Force Walkthrough

[Previous | Home | Next]

Make sure you have your auto-run off in this level! Exit the turbolift and go around the corner. You'll end up in a room with the sleeping imperial crew. Be very very careful here so they don't wake up. Go until you get to a hallway where you see two guys playing chess. Go right until you pass by a blue jammed door that is directly in front of the red door with the red forcefield. The two guys will hear the blue door jam and come to see what the noise was. So go back the other way and hide. They'll check out the door and then leave to go eat. When they're gone, you can go to where they were playing chess. Go into the quarters nearby and there will be a control panel on a desk that will deactivate the red forcefield blocking the door. .

Click for larger image Click for larger image Click for larger image
Click for larger image Click for larger image Click for larger image
Click for larger image Click for larger image  

Go back out into the hallway and into the doorway that was closed off. Go through the tunnel, killing the bugs with your phaser. You'll end up going down a ladder that will take you out into a hallway. Go through the red door on the left. The yellow door will take you to in engineering. However, there are people there, so don't go in. Instead, climb up the ladder on the right and you'll hear the people talking. They mention that the strange woman they captured is in sickbay, i.e. Telsia. Wait until they completely leave and then you can go back down and into engineering. There's a control panel on the left that will cause an explosion. The chief engineer will run out. Go up the steps and through the yellow door on the left. Destroy the grate on the left with your phaser. This will take you through some more tunnels with bugs. Keep going until you get to and then the level will change.

Click for larger image Click for larger image Click for larger image
Click for larger image Click for larger image Click for larger image
Click for larger image Click for larger image  

[Back to the Top]

© 1999-2009 Mindless Games & Entertainment. All Rights Reserved.
Star Trek: Voyager and related marks are trademarks of Paramount Pictures. Quake III: Arena and related marks are trademarks of id Software. Activision, Raven Software and related marks are trademarks of Activision, Inc.