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This level is a tough one, loaded with robots and turrets. I find that the
arc welder, tetryon disruptor, and stasis weapon are good with up close fights
with robots and the grenade launcher and phaser rifle are good from a distance.
Remember, take your time and don't rush when playing this level, eventhough
Tuvok gets on your case.
Get off the lift and go down the hall. Chell will message in saying that the
harvester ship is almost to Voyager. You'll see a robot, so shoot a grenade
at it before it sees you. Note: make sure Csatlos doesn't take too much damage
in this level, otherwise he will die at any point in the level!!! Continue down
the ramp and kill some more robots with the grenade launcher. There is an ammo
terminal nearby if you need. Go down another ramp and fight some more robots.
Then go down the elevator.
You'll come to a bunch of really hot red bars, so you won't be able to get
passed them. Two big maintenance bots will come around from around the corner,
so be ready. Once they're gone, make you're way to another elevator by a health
terminal. Use the health terminal if you need and then go up the elevator. Fight
some more bots. There are two weapon energy terminals side by side, and you're
gonna need them. Continue on and fight some more robots and then go up another
elevator.
Kill the flying robots and then use the health and ammo terminals nearby. Make
your way around to a control panel with a monitor showing the room with the
bars. Use the control panel to raise the bars. Keep watching the monitor because
some more robots will come out under the bars. When they're under the bars,
lower the bars to crush the robots, and then raise them. Now you can go back
to the bars. But be prepared for another tough fight with robots. If you need,
go back and use the health terminal back where you just were.
Go back to where the bars were, remember there is a health terminal if you
still need. Shoot the maintenance bot on the opposite end of the room with the
photon burst, or two sniper shots from the phaser rifle. Before you go across
the bridge, go down below to get some ammo crystals. Then go back up.
When you get across the bridge, some really mean turrets will shoot at you,
so have the photon burst ready to shoot them. When shooting at them, don't stand
still, straffe to the side a bit. Once they're down, use the ammo terminals.
Before going down the hallway, zoom in and shoot the robot with your phaser.
Then go down that hall and kill some more robots with the arc welder.
Make your way around to a health terminal and the rounds for the gunship. Use
the control panel to lower the energy charge onto a floating cart. Save your
game at this point! Then go down the elevator.
Some turrets will shoot at you. Move back enough so they stop shooting at you.
Now, bring up the grenade launcher and lean over and shoot in the alcoves where
the turrets are; you can also lean in, zoom in, and shoot the turrets with the
phaser. This saves your health because they won't be shooting at you when you're
not passing by them. Once all the turrets are destroyed, the forcefield will
go down and the weapon charge will continue on. Don't just go down the hallway
because more turrets will shoot at you. Just do the same thing you just did;
lean around the corner, zoom in, and shoot the turrets with your phaser. Then
go around and do the same thing to the turrets on the left side of the hall,
but with the photon burst. There might be one more turret on the right, so step
back and shoot a mine. Then the charge will continue you and there is a health
terminal which you will probably need. Also, Tuvok will start messaging you
and giving you a hard time asking what the delay is. The guy doesn't know you're
busy shooting robots and turrets.
Don't go down the hallway just yet because there are robots and turrets.
Destroy the robots, then step back and do the lean and zoom tactic again on
the turrets at the end of the hall. Remember that there is a health terminal
here for you to use. Go down the hallway, but not all the way down because you
will hear more turrets activating. So once again, stay by the wall, zoom in,
and shoot the higher turrets with your phaser and launch proximity mines for
the lower turrets. Once the turrets are gone, the charge will be loaded and
you can go to the control panel at the end to load the charge.
Tuvok will then fire the gunship at the harvester which is extremely close to Voyager,
however the gunship doesn't even scratch the harvester ship. Then you get beamed back
to Voyager and the level changes.